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Important: This website is operational for historical purposes only (as of July 2008). Only titles published by EdAlive can be purchased from this site.
Please visit EdAlive and CSPplus if you are interested in aquiring educational software.
Science
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A programming environment in which students can explore and test their ideas as they create science simulations, mathematical experiments, interactive multimedia stories, whatever they can imagine! MicroWorlds EX Robotics comes with all the features of MicroWorlds EX plus full programming capabilities for the Cricket robot, palm sized micro computer, and the LEGO RCX¨ Brick. With it, your students are scientists and inventors as they plan projects, construct models, and EXPLORE BIG IDEAS. Whether building airplanes or puppets, cars or toys, students acquire significant science, technology and math skills as they construct and program their models. Ages: 5 - Adult | |
Easy self guide to correct rock or mineral identification. Ages: Adult | |
Through role-playing simulations, students learn and apply the lessons of history. Ages: 9 - 16 | |
Through role-playing simulations, students learn and apply the lessons of history. Ages: 9 - 16 | |
Through role-playing simulations, students learn and apply the lessons of history. Ages: 9 - 16 | |
Through role-playing simulations, students learn and apply the lessons of history. Ages: 9 - 16 | |
Students face four challenging rescue missions that take them deep into the world's oceans. To solve each problem students draw on information about ocean ecosystems, marine biology, environmental science, and earth science. Ages: 9 - 15 | |
Students must find and rescue probes lost in the solar system. Role-playing scientific experts, students use geology, planetary science, chemistry, and other subjects to guide their search. Ages: 9 - 15 | |
Introduce core science concepts with this fun and engaging series that mixes animated courtroom drama, hands-on science activities, and humor. Ages: 9 - 15 | |
Introduce core science concepts with this fun and engaging series that mixes animated courtroom drama, hands-on science activities, and humor. Ages: 9 - 15 | |
Introduce core science concepts with this fun and engaging series that mixes animated courtroom drama, hands-on science activities, and humor. Ages: 9 - 15 | |
Introduce core science concepts with this fun and engaging series that mixes animated courtroom drama, hands-on science activities, and humor. Ages: 9 - 15 | |
Introduce core science concepts with this fun and engaging series that mixes animated courtroom drama, hands-on science activities, and humor. Ages: 9 - 15 | |
Introduce core science concepts with this fun and engaging series that mixes animated courtroom drama, hands-on science activities, and humor. Ages: 9 - 15 | |
Introduce core science concepts with this fun and engaging series that mixes animated courtroom drama, hands-on science activities, and humor. Ages: 9 - 15 | |
Introduce core science concepts with this fun and engaging series that mixes animated courtroom drama, hands-on science activities, and humor. Ages: 9 - 15 | |
Introduce core science concepts with this fun and engaging series that mixes animated courtroom drama, hands-on science activities, and humor. Ages: 9 - 15 | |
Students will learn to think like scientists as they solve problems using hypothesis, experimentation, observation, and deduction. Ages: 5 - 8 | |
Experiment with Light, Sound. and Electricity while developing thinking skills. Ages: 8 - 12 | |
A multimedia exploration of the world of insects. Ages: 8 - 15 | |
Network version.Children explore science concepts, expand their science vocabularies, and see and enjoy science in the world around them. Ages: 3 - 7 | |
Carmen Sandiego World 2002- Network ( Treasures of Knowledge ) | Network version for school use Ages: 8 - adult |
Virtual science experiments for junior school pupils. Based on the BBC Science Clips TV series Ages: 5 - 7 | |
Virtual science experiments based on the BBC Science Clips TV series Ages: 7 - 9 | |
Virtual science experiments based on the BBC Science Clips TV series Ages: 9 - 11+ | |
Allows students to easily construct timelines. Useful for most subject areas. Ages: 5 - adult | |
A fun way to learn scientific principles. Ages: 7 - 12 |
Disclaimer: New Horizons endeavours to keep this database as accurate as possible. Availability of specific versions and prices of products are subject to change without notice. If there is any significant change to items in your order we will contact you by email or phone before supplying.