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Historical Archive Only
Important: This website is operational for historical purposes only (as of July 2008). Only titles published by EdAlive can be purchased from this site.
Please visit EdAlive and CSPplus if you are interested in aquiring educational software.
Health & PD
Search Results
* Please click on the products you are interested in for further information and pricing on that title.
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Explore the workings and development of the human body. Ages: 12 - Adult | |
A series of activities which utilise various software packages and complement your existing class plans. Ages: 8 - 11 | |
A great introduction to aspects of human biology. Ages: 5 - 7 | |
A fascinating examination of body systems, being a sportsperson, and the subject as a whole. Ages: 14 - 18 | |
Explore 7 systems of the human body including musclo-skeletal, nervous, blood & lymph, respiratory, excretory, endocrine and reproductive. Ages: 8 - 14 | |
Seemore Skinless, your mischievous 3D host, turns himself inside out, taking you on an interactive journey involving wacky games, body quizzes and experiments! Ages: 6 - 10 | |
A fun and engaging way to teach reproductive and sex education to young children. Ages: 5 - 9 | |
A new series of health education titles produced especially for upper-primary students. Ages: 7 - 13 | |
A new series of health education titles produced especially for upper-primary students. Ages: 7 - 13 | |
A new series of health education titles produced especially for upper-primary students. Ages: 7 - 13 | |
A new series of health education titles produced especially for upper-primary students. Ages: 7 - 13 | |
A new series of health education titles produced especially for upper-primary students. Ages: 7 - 13 | |
An animated exploration (using cartoon characters) of the insides of a working human body. Experience a cough from the inside and much more. Ages: 7 - 13 | |
More animated explorations (using cartoon characters) of the insides of a human body. An ideal tool for understanding human body parts and functions. Ages: 7 - 13 | |
Through role-playing simulations, students learn and apply the lessons of history. Ages: 9 - 16 | |
Through role-playing simulations, students learn and apply the lessons of history. Ages: 9 - 16 |
Disclaimer: New Horizons endeavours to keep this database as accurate as possible. Availability of specific versions and prices of products are subject to change without notice. If there is any significant change to items in your order we will contact you by email or phone before supplying.